Compress TGA Textures
Many TGA files from renderers and texture tools are saved uncompressed, 4 bytes per pixel. TGA has its own lossless run-length encoding, and re-saving with it keeps the alpha channel and every pixel while collapsing flat areas. Game engines read both forms.
- Processed locally
- No upload, no wait
- No sign-up
- No watermark
Drop images here
or choose files · paste with Ctrl/⌘ V
TGA expected · other image formats also work
How to use Compress TGA
- 1
Drop your images, choose files, or paste from the clipboard.
- 2
Adjust the options. The preview updates as you change them.
- 3
Click Compress. Files are processed on your device.
- 4
Download each result or everything as a ZIP.
Why use Aback Images for compress tga
Best-in-class encoders
MozJPEG for JPG, OxiPNG and palette quantisation for PNG, libwebp and libavif for WebP and AVIF, all compiled to WebAssembly.
Live before/after
See the result and its file size on your actual image before processing the batch.
Processed on your device
Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.
Never bigger than the original
If compression cannot beat your file, the original is returned unchanged with a note.
Related tools
Convert TGA to PNG in your browser, ready for screenshots, logos, graphics and anything that needs transparency. Batch, private, no uploads.
Convert PNG to TGA in your browser, ready for game textures and 3D software. Batch, private, no uploads.
Cut PNG size by up to 80% with smart palette reduction and OxiPNG lossless optimisation, keeping transparency.
Shrink JPG, PNG, WebP, AVIF and GIF files with MozJPEG, OxiPNG and modern codecs, with a live before/after preview.
Make JPEG photos smaller with MozJPEG, the encoder that beats standard JPEG by 10-15% at the same quality.
Re-encode WebP images smaller with libwebp's best settings, including animated WebP.
Shrink animated GIFs by reducing colours, dropping frames and resizing, while keeping the animation.
Hit a file-size limit for forms and uploads. Searches quality, then dimensions, and can pad up to a minimum.
Frequently asked questions
How much smaller will it get?
It depends on the picture. Run-length encoding collapses runs of identical pixels, so flat-colour textures and masks shrink a lot, while noisy photographic textures barely change; then the original is kept. PNG usually compresses better and keeps alpha too, if your pipeline accepts it.
Is the alpha channel preserved?
Yes. The file is written as a 32-bit TGA with its alpha channel.
Are my images uploaded anywhere?
No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.
Can I process many files at once?
Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.
Is it free? Is there a file limit or watermark?
It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.