Filters & Effects
Photo filters, blur, sharpen, pixelate, sketch, cartoon, duotone, halftone and more. 34 tools, all free and processed on your device.
34 effects tools
- Photo Filters20 film and colour looks: vintage, noir, Kodachrome, lomo, polaroid, thermal, pop art and more.
- Black & WhiteTurn photos grayscale with accurate luminance weighting.
- SepiaGive photos a warm, antique sepia tone.
- Invert ColoursMake a colour negative of any image.
- Blur ImageGaussian or motion blur with adjustable strength.
- Sharpen ImageUnsharp-mask sharpening to bring back detail in soft photos.
- PixelateMosaic or dot pixelation for whole images or censoring.
- Pixel ArtDownsample to a pixel grid with a limited palette for retro 8-bit art.
- Film GrainAdd natural film grain or colour noise.
- Reduce NoiseEdge-preserving smoothing for grainy, high-ISO or compressed photos.
- VignetteDarken or tint the edges to draw attention to the centre.
- PosterizeReduce tones to bold, flat colour bands.
- ThresholdHard threshold to two colours, ideal for stencils, signatures and line art.
- DuotoneMap shadows and highlights to two colours, the modern poster look.
- Colour TintWash an image with any colour while keeping its tones.
- Pencil SketchTurn photos into pencil drawings.
- CartoonizeFlatten colours and ink edges for a cartoon look.
- Oil PaintingPainterly brush-stroke smoothing using a Kuwahara filter.
- HalftoneNewspaper-style dot screens.
- GlitchRGB split and slice displacement for a digital glitch look.
- EmbossA raised, stamped relief look.
- Edge DetectionSobel edge detection to outline shapes, as a line drawing.
- Reduce ColoursQuantize to a palette of 2 to 256 colours with optional dithering.
- ASCII ArtConvert pictures to text art in plain, coloured or block characters.
- Image to 8-BitNewTurn photos into 8-bit style art: chunky pixels mapped onto real NES, Game Boy, PICO-8, C64, CGA or EGA palettes, with optional dithering.
- Game Boy FilterMake any picture look like an original Game Boy screen: 160 chunky pixels across, four shades of green, dithered.
- NES PaletteRecolour images with the Nintendo Entertainment System palette on a 256-pixel-wide grid for an authentic 8-bit console look.
- PICO-8 PaletteConvert images to the 16-colour PICO-8 palette at 128 pixels across, for sprite references and fantasy-console art.
- C64 PaletteGive images the look of a Commodore 64: its 16 fixed VIC-II colours on a 160-pixel-wide grid.
- CGA PaletteRecolour images in the four-colour IBM CGA palette of early PC games (black, cyan, magenta, white) at 320 pixels across, dithered.
- EGA PaletteMap images onto the 16-colour EGA palette of mid-1980s PC games at 320 pixels across.
- Mac 16 ColoursRecolour images with the 16-colour system palette of classic Mac OS, dithered like a 4-bit Macintosh screen.
- 2-Bit GreyscaleReduce images to four shades of grey, the 2-bit look of the Game Boy Pocket and early e-readers, dithered for smooth tones.
- Dither ImageConvert photos to 1-bit black and white with dithering, the classic Macintosh and e-paper look, keeping shading a hard threshold loses.