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BMP to JXL Converter

Convert BMP to JXL in your browser. BMP files usually come from Windows Paint, legacy Windows programs, embedded displays and some scanners; JXL is the better fit for archiving and future-proof high quality storage. You get a JPEG XL encoded with libjxl compiled to WebAssembly, lossy at the quality you choose or lossless. Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

BMP expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use BMP to JXL

  1. 1

    Add your BMP files: drop them here, choose them, or paste from the clipboard.

  2. 2

    Set the quality.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .jxl files one at a time or together as a ZIP.

Why use Aback Images for bmp to jxl

Where the JXL goes next

JXL opens in Safari 17+, macOS 14 and iOS 17, GIMP, Krita, ImageMagick and the libjxl tools.

JXL next to BMP

A lossy JXL usually comes out far smaller than the BMP, which stores usually none; RLE for some 4 and 8-bit files.

The first lossy pass

The BMP holds 1, 4, 8, 16, 24 or 32 bits per pixel with nothing discarded yet. This conversion is the first lossy encode these pixels see, and hard edges and flat colour show it first.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

BMP vs JXL

What changes from BMP to JXL

Encoding: the BMP uses usually none; RLE for some 4 and 8-bit files; JXL uses lossy VarDCT or lossless modular coding; existing JPEGs can be repacked without loss, and the download is a JPEG XL encoded with libjxl compiled to WebAssembly, lossy at the quality you choose or lossless.

Bit depth: 1, 4, 8, 16, 24 or 32 bits per pixel in the BMP; JXL allows 8 to 16 bits per channel, or floating point, and the JXL written here has 8 bits per channel.

Colour: RGB or an indexed palette in the BMP; JXL supports sRGB, Display P3, linear and other spaces described in the codestream, written here as 8-bit sRGB.

Transparency: the BMP stores it as an optional fourth byte in 32-bit files, which many programs ignore; the JXL keeps it as an extra channel in the codestream.

Metadata: the BMP can carry nothing beyond the header's resolution fields (and a colour profile in rare V5 headers); JXL can carry EXIF and XMP boxes in the container form, often stripped by encoders, but nothing is copied across.

About BMP

BMP stores raw, uncompressed pixels. Files are huge but trivially simple, which is why some legacy Windows software, embedded displays and printers still ask for it.

A BMP is a 14-byte file header ('BM' and the offset to the pixels), a DIB header (40 bytes, or 108 and 124 bytes in the V4 and V5 versions that add colour masks and alpha), an optional palette, then pixel rows padded to 4 bytes and normally stored bottom-up.

BMP files usually come from Windows Paint, legacy Windows programs, embedded displays and some scanners.

About JXL

JPEG XL is a next-generation format designed to replace JPEG. It compresses better than JPEG and WebP, supports lossless, HDR and progressive decoding, and can losslessly repack existing JPEGs.

A JPEG XL file is either a bare codestream starting with FF 0A or an ISO base media container whose 'jxlc' box holds the codestream. A recompressed JPEG keeps a 'jbrd' box that lets the original JPEG bytes be rebuilt exactly.

When converting BMP to JXL makes sense

JXL is the better choice for archiving and future-proof high quality storage, while BMP suits legacy software and embedded systems that require it.

JXL strengths: Excellent lossy and lossless compression; Progressive decoding and HDR; Huge image sizes. Drawbacks to weigh: Browser support is limited (Safari only by default); Few apps can open it yet.

Limitations

  • BMP stores nearly every pixel literally, so almost any compressed target is several times smaller.
  • A 32-bit BMP can carry an alpha byte that most programs ignore; if the image suddenly gains transparent areas after converting, that byte was set.
  • Chrome and Firefox do not display JPEG XL by default, so it is not yet a format for websites; it suits archives and apps that support it.
  • Lossless JPEG XL is usually smaller than PNG for the same pixels.

Frequently asked questions

Does converting BMP to JXL lose quality?

JXL is lossy, so detail the eye barely notices is discarded to save space.

Is transparency kept in the JXL?

Yes. BMP stores it as an optional fourth byte in 32-bit files, which many programs ignore, and the JXL is written with an alpha channel, so transparent areas stay transparent.

Which apps open JXL files?

Safari 17+, macOS 14 and iOS 17, GIMP, Krita, ImageMagick and the libjxl tools. It opens in Safari 17 and later; Chrome and Firefox do not display it by default.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.