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BMP to SVG Converter

Convert BMP to SVG in your browser. The BMP's pixels are traced into vector paths, so the result scales cleanly and can be edited in a vector app. You get an SVG traced into vector paths (or, if you prefer, the pixels embedded in an SVG wrapper). Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

BMP expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use BMP to SVG

  1. 1

    Add your BMP files: drop them here, choose them, or paste from the clipboard.

  2. 2

    Choose how many colours to trace; fewer colours give simpler paths.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .svg files one at a time or together as a ZIP.

Why use Aback Images for bmp to svg

Where the SVG goes next

SVG opens in every browser, Illustrator, Inkscape, Figma and most design tools.

SVG next to BMP

A traced SVG describes every patch of colour as a path: logos and flat art stay compact, while photographs turn into very large markup.

The first lossy pass

The BMP holds 1, 4, 8, 16, 24 or 32 bits per pixel with nothing discarded yet. This conversion is the first lossy encode these pixels see, and hard edges and flat colour show it first.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

BMP vs SVG

What changes from BMP to SVG

Encoding: the BMP uses usually none; RLE for some 4 and 8-bit files; SVG uses XML text describing paths, shapes and text, sometimes gzipped as .svgz, and the download is an SVG traced into vector paths (or, if you prefer, the pixels embedded in an SVG wrapper).

Bit depth: 1, 4, 8, 16, 24 or 32 bits per pixel in the BMP; SVG allows not fixed: coordinates and colours are continuous values, and the SVG written here has vector paths with flat colours.

Colour: RGB or an indexed palette in the BMP; SVG supports sRGB by default, other spaces through CSS colour functions, written here as flat colour regions.

Transparency: the BMP stores it as an optional fourth byte in 32-bit files, which many programs ignore; the SVG keeps it as opacity on any element, with anti-aliased edges.

Metadata: the BMP can carry nothing beyond the header's resolution fields (and a colour profile in rare V5 headers); SVG can carry title, description and RDF metadata elements, but nothing is copied across.

About BMP

BMP stores raw, uncompressed pixels. Files are huge but trivially simple, which is why some legacy Windows software, embedded displays and printers still ask for it.

A BMP is a 14-byte file header ('BM' and the offset to the pixels), a DIB header (40 bytes, or 108 and 124 bytes in the V4 and V5 versions that add colour masks and alpha), an optional palette, then pixel rows padded to 4 bytes and normally stored bottom-up.

BMP files usually come from Windows Paint, legacy Windows programs, embedded displays and some scanners.

About SVG

SVG describes shapes, paths and text as XML instead of pixels, so it stays crisp at any size. It is the standard for logos, icons and illustrations on the web.

An SVG is an XML document: a root <svg> element with a viewBox, then paths, shapes, text, gradients and filters. It can also embed raster images and, dangerously, scripts, which is why untrusted SVG is sanitized before rendering here.

When converting BMP to SVG makes sense

SVG is the better choice for logos, icons and illustrations, while BMP suits legacy software and embedded systems that require it.

SVG strengths: Infinitely scalable and sharp; Tiny files for logos and icons; Editable as text and styleable with CSS. Drawbacks to weigh: Not suitable for photographs; Can contain scripts, so untrusted SVG must be sanitized; Many apps and social sites will not accept it.

Limitations

  • BMP stores nearly every pixel literally, so almost any compressed target is several times smaller.
  • A 32-bit BMP can carry an alpha byte that most programs ignore; if the image suddenly gains transparent areas after converting, that byte was set.
  • Tracing approximates the image with flat-colour shapes, so photographs become poster-like art rather than exact copies.
  • Logos, icons and line art with clear edges trace best; raise the colour count for more detail.

Frequently asked questions

Does converting BMP to SVG lose quality?

SVG is lossy, so detail the eye barely notices is discarded to save space.

Is transparency kept in the SVG?

Yes. BMP stores it as an optional fourth byte in 32-bit files, which many programs ignore, and the SVG is written with an alpha channel, so transparent areas stay transparent.

Is the SVG a real vector or just embedded pixels?

By default the image is traced into true vector paths, so it scales without pixelation and can be edited in Illustrator, Figma or Inkscape. You can switch to embedding the pixels inside an SVG wrapper if you need an exact copy.

Which apps open SVG files?

Every browser, Illustrator, Inkscape, Figma and most design tools.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.