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EXR to SVG Converter

Convert EXR to SVG in your browser. The EXR's pixels are traced into vector paths, so the result scales cleanly and can be edited in a vector app. You get an SVG traced into vector paths (or, if you prefer, the pixels embedded in an SVG wrapper). Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

EXR expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use EXR to SVG

  1. 1

    Add your EXR files: drop them here, choose them, or paste from the clipboard.

  2. 2

    Choose how many colours to trace; fewer colours give simpler paths.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .svg files one at a time or together as a ZIP.

Why use Aback Images for exr to svg

Where the SVG goes next

SVG opens in every browser, Illustrator, Inkscape, Figma and most design tools.

SVG next to EXR

A traced SVG describes every patch of colour as a path: logos and flat art stay compact, while photographs turn into very large markup.

The first lossy pass

The EXR holds 16-bit half or 32-bit floating point per channel with nothing discarded yet. This conversion is the first lossy encode these pixels see, and hard edges and flat colour show it first.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

EXR vs SVG

What changes from EXR to SVG

Encoding: the EXR uses none, RLE, ZIP, PIZ, PXR24, B44 or DWA, chosen per file; SVG uses XML text describing paths, shapes and text, sometimes gzipped as .svgz, and the download is an SVG traced into vector paths (or, if you prefer, the pixels embedded in an SVG wrapper).

Bit depth: 16-bit half or 32-bit floating point per channel in the EXR; SVG allows not fixed: coordinates and colours are continuous values, and the SVG written here has vector paths with flat colours. Floating-point values are mapped to 8 bits per channel, and anything brighter than white clips.

Colour: scene-linear RGB, often ACEScg or linear Rec.709 in the EXR; SVG supports sRGB by default, other spaces through CSS colour functions, written here as flat colour regions.

Transparency: the EXR stores it as an A channel stored like any other channel; the SVG keeps it as opacity on any element, with anti-aliased edges.

Other images: the EXR can hold extra channels (depth, normals, render passes) and multiple parts; only the main image is converted.

Metadata: the EXR can carry named header attributes such as chromaticities, timecode and camera data; SVG can carry title, description and RDF metadata elements, but nothing is copied across.

About EXR

OpenEXR is the high dynamic range format of film visual effects. It stores half or full floating-point channels in linear light, plus any extra render passes, and is the working format of compositing pipelines.

An EXR starts with the magic number 76 2F 31 01 and a version field, then a header of named, typed attributes (channels, compression, dataWindow, displayWindow) and a table of offsets to scanline or tile blocks.

EXR files usually come from 3D renderers and compositing in Nuke, Blender, Houdini, After Effects and DaVinci Resolve.

About SVG

SVG describes shapes, paths and text as XML instead of pixels, so it stays crisp at any size. It is the standard for logos, icons and illustrations on the web.

An SVG is an XML document: a root <svg> element with a viewBox, then paths, shapes, text, gradients and filters. It can also embed raster images and, dangerously, scripts, which is why untrusted SVG is sanitized before rendering here.

When converting EXR to SVG makes sense

SVG is the better choice for logos, icons and illustrations, while EXR suits visual effects, compositing and 3D render output.

SVG strengths: Infinitely scalable and sharp; Tiny files for logos and icons; Editable as text and styleable with CSS. Drawbacks to weigh: Not suitable for photographs; Can contain scripts, so untrusted SVG must be sanitized; Many apps and social sites will not accept it.

Limitations

  • EXR values are scene-linear and can exceed 1.0; they are mapped to display values without tone mapping, so highlights clip to white.
  • Only the colour channels are converted; depth, normals and other render passes are dropped.
  • Single-part scanline files are supported; tiled, deep and multi-part EXRs, and those compressed with B44 or DWA, cannot be read here.
  • Tracing approximates the image with flat-colour shapes, so photographs become poster-like art rather than exact copies.
  • Logos, icons and line art with clear edges trace best; raise the colour count for more detail.

Frequently asked questions

Does converting EXR to SVG lose quality?

SVG is lossy, so detail the eye barely notices is discarded to save space. Floating-point values are mapped to 8 bits per channel, and anything brighter than white clips. Not carried over: any extra channels.

Is transparency kept in the SVG?

Yes. EXR stores it as an A channel stored like any other channel, and the SVG is written with an alpha channel, so transparent areas stay transparent.

Is the SVG a real vector or just embedded pixels?

By default the image is traced into true vector paths, so it scales without pixelation and can be edited in Illustrator, Figma or Inkscape. You can switch to embedding the pixels inside an SVG wrapper if you need an exact copy.

Which apps open SVG files?

Every browser, Illustrator, Inkscape, Figma and most design tools.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.