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WebP to EXR Converter

Convert WebP to EXR in your browser. WebP files usually come from websites, Chrome's Save image as, CDNs and Android apps; EXR is the better fit for visual effects, compositing and 3D render output. You get a ZIP-compressed OpenEXR with 16-bit half-float channels, the 8-bit sRGB values converted to linear light. Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

WebP expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use WebP to EXR

  1. 1

    Add your WebP files: drop them here, choose them, or paste from the clipboard.

  2. 2

    There is nothing to tune: the EXR is written losslessly. Resizing and rotating are under More options if you need them.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .exr files one at a time or together as a ZIP.

Why use Aback Images for webp to exr

Where the EXR goes next

EXR opens in Nuke, Blender, Houdini, After Effects, DaVinci Resolve, Photoshop, Krita and OpenImageIO.

EXR next to WebP

The EXR keeps the decoded pixels without lossy compression, so expect it to be larger than the WebP.

No new artefacts

WebP is already lossy, since it stores lossy VP8 coding or lossless VP8L; the EXR keeps the decoded pixels losslessly, so this step adds no compression damage of its own.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

WebP vs EXR

What changes from WebP to EXR

Encoding: the WebP uses lossy VP8 coding or lossless VP8L; EXR uses none, RLE, ZIP, PIZ, PXR24, B44 or DWA, chosen per file, and the download is a ZIP-compressed OpenEXR with 16-bit half-float channels, the 8-bit sRGB values converted to linear light.

Bit depth: 8 bits per channel in the WebP; EXR allows 16-bit half or 32-bit floating point per channel, and the EXR written here has 16-bit half float per channel.

Colour: RGB; lossy WebP stores colour at half resolution (4:2:0) in the WebP; EXR supports scene-linear RGB, often ACEScg or linear Rec.709, written here as linear-light RGB.

Transparency: the WebP stores it as a separate alpha plane, available in lossy as well as lossless files; the EXR keeps it as an A channel stored like any other channel.

Animation: ANMF frame chunks, each with its own delay and blending; the EXR holds one image, so only the first frame is converted.

Metadata: the WebP can carry EXIF, XMP and ICC chunks; EXR can carry named header attributes such as chromaticities, timecode and camera data, but nothing is copied across.

About WebP

WebP is Google's web image format. It supports lossy and lossless compression, transparency and animation, and is typically 25 to 35 percent smaller than JPEG at the same visual quality.

A WebP is a RIFF file: 'RIFF', a length, 'WEBP', then chunks. A simple lossy file is one VP8 chunk and a lossless one is VP8L; the extended VP8X header announces alpha, animation, ICC, EXIF or XMP chunks.

WebP files usually come from websites, Chrome's Save image as, CDNs and Android apps.

About EXR

OpenEXR is the high dynamic range format of film visual effects. It stores half or full floating-point channels in linear light, plus any extra render passes, and is the working format of compositing pipelines.

An EXR starts with the magic number 76 2F 31 01 and a version field, then a header of named, typed attributes (channels, compression, dataWindow, displayWindow) and a table of offsets to scanline or tile blocks.

When converting WebP to EXR makes sense

EXR is the better choice for visual effects, compositing and 3D render output, while WebP suits images on websites and in apps.

EXR strengths: True high dynamic range in linear light; Any number of channels and render passes; Lossless compression options. Drawbacks to weigh: Needs tone mapping to look right on a normal screen; Very large files; No browser or phone support.

Limitations

  • WebP images saved from websites are often already resized and compressed for the page, so the result cannot be sharper than that copy.
  • No range is added: the EXR holds the 8-bit picture in linear light, and nothing in it is brighter than the original white.
  • Compositing and 3D software read the EXR as linear light, the convention for the format, so it displays correctly there.
  • The file holds colour and, when the image has transparency, an alpha channel; there are no extra render passes.

Frequently asked questions

Does converting WebP to EXR lose quality?

EXR is written losslessly, so the pixels are stored exactly as decoded. Artefacts already in the WebP stay, but nothing new is lost.

Is transparency kept in the EXR?

Yes. WebP stores it as a separate alpha plane, available in lossy as well as lossless files, and the EXR is written with an alpha channel, so transparent areas stay transparent.

Will my animated WebP stay animated?

No. EXR holds a single image, so only the first frame is kept. Convert to animated WebP, APNG or GIF to keep the motion, or export every frame with the GIF Frame Extractor.

Does saving as EXR add dynamic range?

No. The values come from an 8-bit image, converted to linear light so compositing software displays them correctly, but nothing brighter than the original white is invented. The file is ready to use as a plate or texture in an EXR pipeline.

Which apps open EXR files?

Nuke, Blender, Houdini, After Effects, DaVinci Resolve, Photoshop, Krita and OpenImageIO. It does not open in web browsers.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.